Based on a true story, this first person, RPG, action adventure game will throw you into the inner workings of hired mercenaries, and their targets. Often making you wonder who the bad guy is.
So begins my new thriller, The Interrogator, which is quite literally “ripped from the headlines.” On a quiet morning in some remote desert, a stealthy unmanned aerial vehicle (UAV) delivers its deadly payload. In a split-second, the world’s reigning terrorist leader, Ashraf Palankoor, is assassinated by an unnamed, unseen force. While the sleeping world awakes to one more CNN story, the real world’s underbelly of terrorists, intelligence agents, military specialists and highly-paid mercenaries is already abuzz. They know that Palankoor must be replaced – and that every second counts. To fill the vacuum left behind by the world’s reigning terrorist, time is not just money – but survival. The world’s most powerful players will stop at nothing to make sure they have the advantage in knowing Palankoor’s replacement first. Enter “the Interrogator.” He is a man without a name; a name without a history. In a world full of highly-trained, highly-specialized, highly-paid mercenaries, he is the silent rock star playing a concert of one. When the highest bidder pays him to find out whom Palankoor’s replacement might be, he provides a powerful lead: interrogate Tarik Maloof, Palankoor’s highest-ranking accountant.
This blog is used as a communication and informative tool to help provide insight to the development of the story, video game, and movie. If you wish to participate in future developments contact Josh Burgin at
joshua.burgin@oc.edu.
Joseph Richards |
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